Pursue a game art design degree that focuses on the innovative creation of assets for a wide range of game platforms. Game Arts Lecturers: Game arts professionals are invited to RIT to lead lectures, ...
Zaniac, a science, technology, engineering and math (STEM) franchise with locations in eight states, has introduced a new course designed to teach students in grades 4-8 how to develop their own video ...
In October 1985, Nintendo's NES single-handedly resurrected the games market following the crash of 1983. Nearly 11 years later, Miyamoto and his cadre of pioneering designers took the industry back ...
To many, creating their own video game feels something like a far-off dream: It’s something only the artistically inclined with plenty of time on their hands could accomplish. But the truth of the ...
Here, we create the visual elements and stories that help drive the assets of video games. Our students, faculty and alumni are behind the creation of the environments, characters and objects in the ...
Matthew Tovar has retuned to his educational roots with one of his life's passions — creating a virtual world of wonder for games and the silver screen. He's in his first semester teaching a class — ...
Adobe has launched Substance 3D tools that take advantage of AI technology for immersive creation. The tools are aimed at making more realistic special effects, gaming, and entertainment imagery. They ...
This week, Doom joined the first-ever class of the World Video Game Hall of Fame, and its reasons for being inducted now seem obvious in hindsight—particularly how the game table-flipped our ...
In the early days of gaming, graphical fidelity was still in its infancy, and many titles struggled to faithfully execute their artistic direction with the available hardware. As time went on, a push ...
A project developed by mechanical engineers Florian Auté and Alexis Roseillier resulted in a 3D-printed paddle, grip, and holder for an Oculus Touch controller. The grip replicates the feel of a real ...
Sandwiched between the sublime planet hopping of Super Mario Galaxy and the absurdist delights of Super Mario Odyssey, Mario’s Wii U outings are very much the black sheep – or perhaps more ...
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