Game engine maker Unity has launched a developer program to help its users build experiences to run on the forthcoming Apple Vision Pro. Unity is a subscription platform for developers to create games ...
Unity Technologies has quietly changed its policy regarding the Pro license of its engine. As reported by Gamasutra, Unity developers targeting PlayStation, Xbox, Switch or Stadia will now require ...
SAN FRANCISCO--(BUSINESS WIRE)--Unity (NYSE: U), the world’s leading platform for creating and growing real-time 3D (RT3D) content, announced today their support for visionOS is now available. Unity’s ...
Unity is scrapping its Runtime Fee and returning to its previous seat-based subscription model, with price increases for Unity Pro and Unity Enterprise users. This decision, announced by Unity CEO ...
Sept 12 (Reuters) - Unity Software (U.N), opens new tab is abandoning its "runtime fee" pricing policy, nearly a year after its announcement sparked considerable backlash from the videogame developer ...
Today, as promised at WWDC, Unity launched a beta technology for visionOS developers called PolySpatial, which is designed to help developers bring their apps and games to the Vision Pro, which Apple ...
Unity, maker of a popular cross-platform engine and toolkit, will not pursue a broadly unpopular Runtime Fee that would have charged developers based on game installs rather than per-seat licenses.
From Gaming, to Automobiles to Wellness and more, Unity Enables Creators Across Industries to Be Among the First to Build Spatial Experiences SAN FRANCISCO--(BUSINESS WIRE)-- Unity (NYSE: U), the ...