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  1. Home | Brackeys

    Become a developer using free tutorials Brackeys allows anyone - no matter their budget - to create top-quality games.

  2. Brackeys

    Fatal error: __autoload () is no longer supported, use spl_autoload_register () instead in /var/www/brackeys.com/old/wp-includes/compat.php on line 502

  3. Learn how to Make A Game - Unity Course - Brackeys

    The Make a Game Course is designed to help people get started with Unity and game making in general.

  4. Making an RPG in Unity - How to make own terrain | Brackeys Forum

    Apr 26, 2018 · I’m asking a question, to you my friends, because i really want to know how to make all of that enviroment shown in this course of making rpg in unity by Brackeys.

  5. Who is brackeys?! | Brackeys Forum

    May 14, 2018 · Brackey, also known as Brackeys is the name of an illusive occult leader of super noobish and pro hackers/ Unity developers who dwell within the confines of the web.

  6. Welcome to the Resources Section | Brackeys Forum

    Nov 21, 2014 · Let me start out with a list of free Brackeys assets: Survival Game Assets Pack – Most popular assets pack (currently at 240.000 downloads) containing scripts, textures, …

  7. Issues when building regarding collisions? | Brackeys Forum

    When building the demonstrated dodging game from the Brackeys “How to make a Video Game” playlist, I created the obstacles that are supposed to cause the level to restart, but when I do a …

  8. My New 2D Endless Runner! | Brackeys Forum

    Sep 6, 2014 · Hey guys, I’m new here to the brackeys forum and I’m really enjoying it! So I’m sharing my finished project and i will also introduce myself. My name is Daniyal and I’m a 14 …

  9. Need some advices on how to smartly generate particles system …

    Need some advices on how to smartly generate particles system without too much GPU impact

  10. Procedural Landmass Generation with Planets | Brackeys Forum

    Dec 9, 2017 · Brackeys, you should make a tutorial series on how to randomly generate Planets so that you can kind of have an infinite world. It could work like Procedural Landmass Generation.