
LÖVE - Free 2D Game Engine
Hi there! LÖVE is an *awesome* framework you can use to make 2D games in Lua. It's free, open-source, and works on Windows, macOS, Linux, Android and iOS. Download LÖVE 11.5
Getting Started - LOVE
Aug 10, 2025 · Making a Game To make a minimal game, create a folder anywhere, and open up your favorite text editor. Sublime Text is a pretty good one for all operating systems, and it has Lua …
LOVE
Jan 19, 2022 · Welcome As you probably know by now, LÖVE is a framework for making 2D games in the Lua programming language. LÖVE is totally free, and can be used in anything from friendly open …
love - LOVE - love2d.org
Jul 22, 2023 · When beginning to write games using LÖVE, the most important parts of the API are the callbacks: love.load to do one-time setup of your game, love.update which is used to manage your …
Category:Tutorials - LOVE
Feb 11, 2025 · A Guide to Getting Started with Love2D A Guide to Getting Started with Love2D (Dansk) A Guide to Getting Started with Love2D (Português) A Guide to Getting Started with Love2D …
Game Distribution - LOVE
Jun 30, 2025 · Packaging Love2d AppImages The AppImage format is a format for packaging applications in a way that allows them to run on a variety of different target systems (base operating …
Is Love2d a good game engine? : r/gamedev - Reddit
Apr 5, 2022 · Love2D is not a game engine, it is a LUA framework. It adds new functions to LUA that helps with game development, but there is no interface or advance tools to do stuff without code like …
Building LÖVE - LOVE
Sep 30, 2025 · This page has information on compiling the LÖVE source code. This is only necessary if you want to make modifications or additions to the framework itself, or if a binary is not provided for …
LÖVE - Index page - love2d.org
3 days ago · General General discussion about LÖVE, Lua, game development, puns, and unicorns.
love.graphics - LOVE
Apr 8, 2021 · The primary responsibility for the love.graphics module is the drawing of lines, shapes, text, Images and other Drawable objects onto the screen. Its secondary responsibilities include …